Addictive and Fun but Not Perfect
It took me several hours of game play, but I finally finished the game without making one single in-app purchase! Yes, it is slow but it can be done. My character was at level 32 when I defeated Sovering. The game is simple but the fights and strategy used in the fights make it fun. It appears to be an easy game at first but it gets hard fairly quick--especially without spending more money. A couple of things made the game frustrating: 1) The in-App purchases. Way too expensive for what you get. I would have rather paid $20 for the game up front and had endless use of the game with a more reasonable reward of gold and crystals after each fight. 2) A few of the monsters are too powerful to kill when you first encounter them. You die several times until you finally give up. You then go to build up your power/strength by fighting other monsters. Then, when you return to fight the monster that you couldnt beat earlier, he is now more powerful than when you faced him before! In other words, the same exact monster will get more powerful if you get more powerful. This is pretty frustrating when you think youve built up enough strength to defeat a monster only to find that defeating him is, again, out of your reach! I understand that this is designed to make you want to make the in-app purchases.
A few tips:
1) Build up and save your scarabs. Use them on the secret levels late in the game like the Matriarch and the Lake Salamander levels. These levels have the best prizes in the chests.
2) Magic is the least useful attribute but dont totally ignore it. Level up the other three attributes more than magic because some of the tougher monsters have either partial or total immunity to magic and you have to rely on hack and slash to defeat them.
3) Spend skulls on all 4 types of magic instead of just loading up on one type however, I found fire to be the most useful type to add a power boost to.
GrnXnham about Juggernaut: Revenge of Sovering